I am doing some training for 3D artists that want to speed up their work with some simple scripting…
update tetxure paths
batch merge maxfiles and render them
change multiple objects
update materials on objects…
Typical tasks that are really boring to do by hand and can be solved by scripting.
There is alot of scripts out there that solves most of theese problems… but it can be nice to know some small tricks so you can solve a specific issue in a project without a graphical user interface. Just 3-4 lines of code.
MLDecorate Modifier and MLDecorate procedural object allow you to project one object A (Mesh to Project) onto another B (Projection Mesh) using the UV Mapping of the projection mesh. MLDecorate Modifier and MLDecorate Object basically do the same.Â The MLStraps object has the same functionality as the MLDecorate object but can additionally deform B (projection mesh) as well making it especially suitable for things like straps on a body.
PFHoe 2.0 adds an even faster and more robust tracking engine along with new UI improvments making PFHoe even easier to use. All major exports are included with PFHoe including the new Pixel Farm XML format and with support for HD footage you can take your work to the next level. Never wanting to stand still we have added a new focal length estimation tool that helps you solve those tricky shots in the same intuative way as Hoe always did.
For those with more demanding needs we have PFHoePro. A new application designed for professional users who just need automatic match moving. Like PFHoe, PFHoePro uses the same engine as PFTrack adding the ability to work with image sequences as well as QuickTime and AVI files. Along side all the features in PFHoe 2.0, PFHoePro adds the ability to add user defined feaures for corner pinning etc. You are able to re-solve a scene after getting rid of bad features and we have added exports to high-end systems such as Flame.
Aquarius is an original application designed to create smooth and realistic fluid water animations. Compared to existing particle-based fluid simulators which cause artificial bounce, Aquarius produces high quality visual effects of fluid movements without visual loss of volume. In addition, unlike Blob, it does not generate unnatural splash or roundness in the liquid surface. Aquarius can create high quality effects through control of various characteristics such as liquid flow, splash, bubble, vortex, viscosity, collision, and external forces. http://www.magicpics.com/aquarius/aquarius_index.html